Think a Dot (1966)

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ag.gameitem.AGID:
Spielzeit: 10
Mindestalter: 0
Spieleranzahl: 1 - 2
ag.gameitem.publisher: E.S.R.
Spiel-Designer: Joseph A. Weisbecker
Artists: Unknown
Mechanics: Pattern Building
Beschreibung
In turn, a player drops a marble in any one of the three holes at the top of the device. The device contains eight flip-flops; three on the top row, two on the middle row and three on the bottom row. A flip-flop will change a window’s color from one to the other every time a marble hits it. The marble will exit the device from the left or the right. A player may continue taking a turn as long as the marble exits the device from the side chosen by that player. The object of this puzzle-game is to get a pre-determined sequence of colors to be revealed in the eight windows.

Verwandte Spiele
ag.gameitem.lastUpdated: 2025-05-02 04:10:56.5